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Psychological Horror

Deception

A horror experience focused on atmosphere, observance and player deception.

Overview

Role
Programmer & Designer
Engine
Unity
Team
Solo Project
Platform
Windows
Status
In development — Beta
Players
Singleplayer
Input
Keyboard & Mouse
Session
About a half-hour

Gameplay

This game is about finding anomalies in rooms. This can range from lights changing colors, camera malfunctions or even moving objects.

When 3 are active, a 15 second timer starts after which you are going to lose.

Lore is currently in development. The game is currently in Beta and will be updated frequently.

  • 01Anomaly detection across observed rooms
  • 02Lighting, camera and object state anomalies
  • 03Three active anomalies trigger a 15 second fail timer
  • 04Anomaly report interface for confirming observations
Deception main menu over a stylised suburban town
Deception main menu over a stylised suburban town
Bedroom interior in Deception with the in-game clock and report prompt
Bedroom interior in Deception with the in-game clock and report prompt
Bathroom interior in Deception
Bathroom interior in Deception
Second bedroom interior in Deception
Second bedroom interior in Deception
Stairway and reception area in Deception
Stairway and reception area in Deception
Parking spot area with the anomaly report interface open
Parking spot area with the anomaly report interface open
Basement interior in Deception
Basement interior in Deception
Character model in Deception
Character model in Deception