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Available for opportunities

Bastian FrühaufGame Developer & Software EngineerBastianFrühauf

Game Developer
& Software Engineer

Creating gameplay systems, multiplayer experiences and interactive worlds with Unity.

01Psychological Horror
Deception — dimly lit basement interior with a fire extinguisher and electrical box

Deception

Engine
Unity
Role
Programmer & Designer
Team
Solo Project

A horror experience focused on atmosphere, observance and player deception.

Explore project

TechnicalCapabilities

Game Development

  • Unity
  • Gameplay Programming
  • Game Design
  • Level Design
  • Multiplayer Systems
  • UI Design

Programming

  • C#
  • Java
  • SQL
  • TypeScript

Content Creation

  • Blender
  • Aseprite

Workflow

From engine and code to gameplay systems, multiplayer and design — plus the content tools used along the way.

  • Blender
  • Aseprite
  • Git
  1. 01Unity
  2. 02C#
  3. 03Gameplay Systems
  4. 04Multiplayer
  5. 05Game Design

Building systems.Designing experiences.

I am a software engineering graduate from HTL Grieskirchen with a strong passion for game development.

I have experience with Unity, C#, Blender, Git and multiplayer development.

My goal is to contribute to professional game projects as a gameplay programmer or game designer.

Technical profile

Primary
Gameplay Programming
Engine
Unity
Language
C#
Interests
Gameplay SystemsMultiplayerGame DesignLevel Design

Let's buildsomething great.

Interested in working together?
Let's talk.

Available for opportunities